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Vex Creed Character Sculpt DEVLOG 17 (Mar 24 - 30)
Finishing Accessories This week I didn't work as much on Vex as I worked on other projects. I do admit that I spent a not insignificant...
smcconnell224
5 days ago4 min read
3 views
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Vex Creed Character Sculpt DEVLOG 16 (Mar 17 - 23)
Where I've been It has been a while since I've posted an update on this sculpt. I've been busy with other things going on, but I've...
smcconnell224
Mar 224 min read
9 views
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Vex Creed Character Sculpt DEVLOG 15 (May 20 - Sep 1)
Progress It's been a while since I posted a devlog, and I've made much progress. I'm still working on the clothes but they are quite a...
smcconnell224
Sep 2, 20243 min read
32 views
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Vex Creed Character Sculpt DEVLOG 14 (May 6 - May 19)
Setbacks Once again, I'm afraid I have no progress to show. This is just a part of the process and I have good reason. I'm moving soon,...
smcconnell224
May 20, 20241 min read
5 views
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Vex Creed Character Sculpt DEVLOG 13 (Apr 22 - May 5)
Hair For this devlog, I worked mainly on getting the hair to a place I liked so that I could move on to working on the dress. I really...
smcconnell224
May 6, 20241 min read
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Vex Creed Character Sculpt DEVLOG 12 (Apr 8 - Apr 21)
Setbacks I do not have any progress on the sculpt to show this devlog. This is due to and not limited to an inconsistent, packed schedule...
smcconnell224
Apr 22, 20242 min read
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Vex Creed Character Sculpt DEVLOG 11 (Mar 25 - Apr 7)
Problem Solving So I decided to move ahead with the reworking of the hair. I did see an issue when I loaded up the model though, which...
smcconnell224
Apr 8, 20241 min read
16 views
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Vex Creed Character Sculpt DEVLOG 10 (Mar 11 - Mar 24)
Setbacks These two weeks were not super conducive for work. It was St. Patrick's Day last weekend and I was working then, so I did not...
smcconnell224
Mar 25, 20242 min read
10 views
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Vex Creed Character Sculpt DEVLOG 9 (Feb 26 - Mar 10)
Hair I wanted to focus on getting more work done on the hair. Vex's hair is supposed to be fluffy, wavy, and choppy. I started by...
smcconnell224
Mar 11, 20242 min read
2 views
0 comments


Vex Creed Character Sculpt DEVLOG 8 (Feb 12 - Feb 25)
Workflow Results In my last devlog, I detailed how I would try posting every two weeks and see if that helped with my productivity. The...
smcconnell224
Feb 26, 20242 min read
10 views
0 comments


Vex Creed Character Sculpt DEVLOG 7 (Jan 29 - Feb 11)
Change in Workflow After working on this project for a while, I noticed something consistent with my work ethic. Usually, I'd have a week...
smcconnell224
Feb 12, 20243 min read
15 views
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Vex Creed Character Sculpt DEVLOG 6 (Jan 22 - Jan 28)
Working on the Base Mesh My main goal this week was to complete the base mesh. I got close, but it still needs some amount of tertiary...
smcconnell224
Jan 29, 20243 min read
18 views
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Vex Creed Character Sculpt DEVLOG 5 (Jan 1 - Jan 7)
The Sum of All the Parts My focus this week was getting the body proportions right and adding in all of the parts of the base mesh....
smcconnell224
Jan 9, 20243 min read
14 views
0 comments

Vex Creed Character Sculpt DEVLOG 4 (Dec 11 - Dec 31)
Why I've been gone Happy New Year! This devlog has been a long time coming, as I couldn't consistently work on this project over the past...
smcconnell224
Jan 1, 20243 min read
8 views
0 comments

Vex Creed Character Sculpt DEVLOG 3 (Dec 4 - Dec 10)
Finished Lineart The lineart came together pretty early on this week. The weirdest part of doing the back view was the tail, but I think...
smcconnell224
Dec 11, 20234 min read
18 views
0 comments

Vex Creed Character Sculpt DEVLOG 2 (Nov 27 - Dec 3)
Further Progress I was trying to nail down what the profile of the face will look like. Most of my characters have bumps in their nose,...
smcconnell224
Dec 4, 20233 min read
16 views
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Vex Creed Character Sculpt DEVLOG 1 (Nov 20 - Nov 26)
Project Overview Vex is a tabletop character that has been my absolute favorite to play. Even a year after the campaign she was in ended,...
smcconnell224
Nov 27, 20234 min read
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Sura Character Sculpt DEVLOG 5
This week was full of all the parts of character modeling that were not fun. It was spent doing the tedious work, including topology and...
smcconnell224
May 23, 20222 min read
6 views
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Sura Character Sculpt DEVLOG 4
Prop and Model Stand The first thing I did this week was sculpt more on the model stand and finish the prop. On the model stand, I...
smcconnell224
May 15, 20221 min read
15 views
0 comments

Sura Character Sculpt DEVLOG 3
Refining the Sculpt In my last devlog I talked briefly about how I wanted to work more on the feet of my sculpt because I had a new idea...
smcconnell224
May 3, 20223 min read
6 views
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