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Sura Character Sculpt DEVLOG 5

This week was full of all the parts of character modeling that were not fun. It was spent doing the tedious work, including topology and...

Sura Character Sculpt DEVLOG 4

Prop and Model Stand The first thing I did this week was sculpt more on the model stand and finish the prop. On the model stand, I...

Sura Character Sculpt DEVLOG 3

Refining the Sculpt In my last devlog I talked briefly about how I wanted to work more on the feet of my sculpt because I had a new idea...

Sura Character Sculpt DEVLOG 2

Hard Surface Since my last post I noted that the next step I needed to take was hard surface sculpting in Maya. That was the first thing...

Sura Character Sculpt DEVLOG 1

Ideation I started this project wanting to make an android character. I knew it would have its challenges because it would involve hard...

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©2022 by Shannon McConnell. All images by Shannon McConnell

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